思路:
1、有一個遊戲介面,我用panel作為遊戲介面
2、開始生成字母
打字遊戲的字母是不斷生成的,所以用計時器timer來生成字母
所有生成的字母設定tag方便尋找
3、字母下落
字母下落是一個持續的動作,所以也在計時器裡做
在計時器裡透過foreach遍歷panel中的所有控制元件,同時透過tag找到字母,讓字母下降
4、生成子彈
透過獲取鍵盤事件生成子彈
5、子彈與字母相碰
程式碼:
private void Form1_Load(object sender, EventArgs e) {
this.panel1.BackColor = Color.White; timer1.Start();
timer2.Start(); timer1.Interval = 1000;
timer2.Interval = 100;
fj.Tag = "feiji";
fj.Size = new Size(30, 40);
fj.BackColor = Color.Black;
fj.Text = "飛機";
fj.TextAlign = ContentAlignment.MiddleCenter;
fj.ForeColor = Color.White;
fj.Location = new Point(panel1.Width / 2 - fj.Width / 2, panel1.Height - fj.Height); panel1.Controls.Add(fj); }
Label fj = new Label();
Random r = new Random();
private void timer1_Tick(object sender, EventArgs e) {
Label zm = new Label(); zm.Tag = "zimu";
zm.Text = ((char)r.Next(97, 123)).ToString();
zm.Font = new Font("", r.Next(20, 30));
zm.AutoSize = true; zm.Location = new Point(r.Next(0, panel1.Width - zm.Width), 0); zm.ForeColor = Color.FromArgb(r.Next(255), r.Next(255), r.Next(255)); panel1.Controls.Add(zm); }
private void timer2_Tick(object sender, EventArgs e) {
foreach (Control item in panel1.Controls) { if (item.Tag.ToString() == "zimu"||item.Tag.ToString()=="zzm") { item.Top += 5; if (item.Top >= panel1.Height) { item.Dispose(); } }else if (item.Tag.ToString() == "zidan") { item.Top -= 9; foreach (Control con in panel1.Controls) { if (con.Tag.ToString() == "zzm") { if (con.Top + con.Height >= item.Top) { con.Dispose(); item.Dispose(); SoundPlayer ply = new SoundPlayer(); ply.SoundLocation = ".../.../Sound/MyBomb.wav"; ply.Play(); } } } } } }
private void Form1_KeyPress(object sender, KeyPressEventArgs e) { foreach (Control item in panel1.Controls) { if (item.Tag.ToString() == "zimu") {
if (item.Text == e.KeyChar.ToString()) {
Label zd = new Label(); zd.Tag = "zidan"; zd.Size = new Size(20, 20); item.Tag = "zzm"; zd.BackColor = Color.Red; zd.Location = new Point(item.Left + item.Width / 2 - zd.Width / 2, fj.Top - fj.Height); fj.Left = item.Left + item.Width / 2 - fj.Width / 2; panel1.Controls.Add(zd); return; } } } }
[hongdian2012 ] C#實現打字遊戲已經有444次圍觀